Hellraiser: Revival Firearm Locations and Upgrade Planning

Equipment Last reviewed: 2026-10-09

For Guns, Lots of Guns, acquire the Pistol, Shotgun, SMG, Revolver and Assault Rifle. For Lord of War, fill all five attachment slots on one firearm. PowerPyx’s October 8, 2026 roadmap recommends the SMG because several attachments can be found rather than purchased; it does not establish a weapon-damage ranking.[1]

A blue puzzle artifact faces a glowing mechanism in a stone chamber.
Official promotional screenshot: Saber Interactive / Steam. General game imagery, not a location or performance test.

All five firearms

The acquisition points below follow PowerPyx’s October 8 walkthrough. Early weapons appear openly; the remaining route is concealed because its objective names reveal story targets. Prices are the walkthrough’s listed shop prices.[2]

Firearm Objective context Acquisition cue Listed price
Pistol Outrun the Chatterer, after the first chase Automatically acquired after the flashlight and power reset for the metal door Automatic acquisition
Shotgun Find a Way Out of the Graveyard Body immediately beside you after the fall and foot treatment World pickup

[2]

Story-objective spoilers: the remaining three firearms
Firearm Objective context Acquisition cue Listed price
SMG Find a Statue’s Missing Part Large disc-lock safe on the mansion’s upper floor World pickup
Revolver Complete the Second Statue Zora’s second shop after collecting the Statue’s Head in the swamp 300 coins
Assault Rifle Hunt Marlowe, after the Charlotte-heart return Zora’s third shop 450 coins

[2]

Use progression checkpoints if an objective label is unfamiliar. PowerPyx reports that shop stock expands during progression and coins cannot be farmed, so plan purchases around the trophies you still need. Ammunition recipes belong in the crafting checklist; acquiring a gun and acquiring its recipe are separate steps in the walkthrough.[2]

Story-objective spoilers: the SMG attachment acquisition route

Fill five slots, not six

The roadmap’s SMG set is Supersonic Bullets, Linear Compensator, Heavy Foregrip, Skeletonized Bolt Carrier, and either Drum Magazine or Laser Pointer. The last pair are alternatives for the same completion plan, not two additional required slots.[1]

Collect them in this practical order:

  1. Supersonic Bullets: buy for 300 coins at the second shop after recovering the Statue’s Hand and leaving the mansion.[2]
  2. Linear Compensator: during Find the Statue’s Tongue, descend the well and open the lockpick cabinet in the southwestern room. Bring a lockpick for this pickup.[2]
  3. Drum Magazine or Laser Pointer: the Drum Magazine costs 250 coins at the second shop after retrieving the Statue’s Tongue. Alternatively, collect the Laser Pointer from cabinet 1952 in the Snake Key room during Enter the Voyeur Room.[2]
  4. Skeletonized Bolt Carrier: during Get to Marlowe, search the suitcase behind the bar on the waterfall room’s lower floor.[2]
  5. Heavy Foregrip: after obtaining the Gagged Skull and the subsequent blob encounter, return to the shop and purchase the SMG Heavy Foregrip. The supplied walkthrough does not state its price.[2]

If Lord of War does not register

The roadmap reports delayed recognition despite filled slots. Its suggested workaround is to remove and refit the Drum Magazine or Laser Pointer, or swap between them. The walkthrough specifically describes switching from Drum Magazine to Laser Pointer. These are launch-period reports, not guaranteed remedies.[1][2]

A supported Trickshot opportunity

After returning from the Labyrinth during Get to Marlowe, buy AP Rounds for 180 coins at the third shop, fit them to the Assault Rifle and bring it along. After collecting the Hobby Horse, align two approaching zombified Cultists and attempt a single penetrating shot.[2]

PowerPyx reports that reloading the preceding autosave permits another attempt, but returns you to the area's entrance; recollect the Skeletonized Bolt Carrier and subsequent pickups. This is the walkthrough’s documented method; no exclusive weapon requirement is inferred here.[2][1]

Sources & References

  1. PowerPyx — Trophy Guide & Roadmap, October 8, 2026, with October 9 comments ↩ 1, 2, 3, 4
  2. PowerPyx — 100% Walkthrough, October 8, 2026 ↩ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12
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