Your recipe checklist
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12 recipes
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Bandage
Gage's PowerPyx guide reports availability from the start, under Escape the Cult → Free Yourself. Source
Not listed for the reported automatic acquisition
Compare the two reported costs
- PowerPyx / Gage: 3 Cloth + 1 Chemicals
- AllThingsHow Staff: 1 Cloth + 1 Chemicals
Pistol Ammo
Gage's PowerPyx guide reports automatic acquisition with the Pistol, after picking up the flashlight and restoring power to open the metal door. Source
Not listed for the reported automatic acquisition
Compare the two reported costs
- PowerPyx / Gage: 3 Scraps + 2 Gunpowder
- AllThingsHow Staff: 1 Scraps + 1 Gunpowder
Medkit
Gage's PowerPyx guide lists purchase from Zora's first shop during Escape Charlotte → Get to Safety. Source
200 coins for the recipe
Lockpick
Gage's PowerPyx guide lists purchase from Zora's first shop during Escape Charlotte → Get to Safety. Source
120 coins for the recipe
Basic Repair Kit
Gage's PowerPyx guide lists purchase from Zora's first shop during Escape Charlotte → Get to Safety. Source
120 coins for the recipe
Advanced Repair Kit
Gage's PowerPyx guide lists purchase from Zora's second shop during Open the Gate to Charlotte. Source
180 coins for the recipe
Ammo Pack 12-Gauge (Shotgun Ammo)
Gage's PowerPyx guide lists purchase from Zora's second shop during Open the Gate to Charlotte. Source
220 coins for the recipe
Ammo Pack 9mm (SMG Ammo)
Gage's PowerPyx guide lists purchase from Zora's second shop after collecting the Statue's Hand and leaving the mansion, under Find a Way to Exit the Mansion. Source
140 coins for the recipe
Bear Trap
Gage's PowerPyx guide lists purchase from Zora's second shop after collecting the Statue's Tongue underground, under Complete the Final Statue. Source
120 coins for the recipe
Fuel Can
Gage's PowerPyx guide lists purchase from Zora's second shop after collecting the Statue's Tongue underground, under Complete the Final Statue. Source
180 coins for the recipe
Ammo Pack .357 (Revolver Ammo)
Gage's PowerPyx guide lists purchase from Zora's third shop during the first Hunt Marlowe sequence. Source
180 coins for the recipe
Ammo Pack 7.62 (Assault Rifle Ammo)
Gage's PowerPyx guide lists purchase from Zora's third shop after returning from the Labyrinth during Get to Marlowe in the first Hunt Marlowe sequence. Source
200 coins for the recipe
Plan the rest of your run
Use the objective checkpoints to orient your run, trophy planning for save and missability cautions, and firearms and upgrades for equipment acquisition.

About the source data
PowerPyx lists 12 crafting recipes. Exophase's Steam achievement list separates Librarian, for collecting every recipe, from Artificer, for crafting every craftable item. PowerPyx describes Artificer as making each item at least once.[1][2]
Recipe reference
Acquisition notes, prices and undisputed material amounts in the checklist follow Gage's PowerPyx guide. They describe reported availability points, not exclusive acquisition methods or verified unlock conditions. Prices are recipe purchase costs; materials are inputs for one crafting operation. Output quantities and applicability to a specific platform, patch or difficulty remain unconfirmed.[3]
Two material conflicts
Bandage has conflicting reports: PowerPyx lists 3 Cloth and 1 Chemicals; AllThingsHow lists 1 Cloth and 1 Chemicals. For Pistol Ammo, PowerPyx lists 3 Scraps and 2 Gunpowder; AllThingsHow lists 1 of each. Neither conflict is resolved here.[3][4]
Collection and crafting
Keep separate notes for recipes acquired and items crafted. Daniel Royte's FandomWire guide recommends a personal checklist because it reports unreliable tracking of individual crafted items. That report does not establish how the current Steam build tracks achievement progress internally.[5]
Before the ending
PowerPyx marks both crafting trophies missable. It reports no chapter select or post-story free roam; its cleanup advice is to reload an earlier manual save and replay from there.[1]
Gage identifies Zora's fourth shop as a late purchase checkpoint. He describes the final shop after a trapdoor as the last purchase-and-crafting opportunity, provided you already have materials, and warns that further material gathering is unavailable there. These are overall checkpoints, not individually verified deadlines for every recipe.[6]